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Xbox 360 wireless speed wheel problems
Xbox 360 wireless speed wheel problems







  1. #Xbox 360 wireless speed wheel problems 1080p
  2. #Xbox 360 wireless speed wheel problems manual
  3. #Xbox 360 wireless speed wheel problems ps3

#Xbox 360 wireless speed wheel problems ps3

Now I have to make the choice - either Xbox 360 F1 2011 and second-guess what's going to happen when I press a button, or I switch to the Logitech-controlled but visually sketchy PS3 version - and give up my season 3 game save. And I still can't play F1 properly (camera cuts to single tear rolling down my cheek).

#Xbox 360 wireless speed wheel problems 1080p

My 1080p TV, the racing seat, the Xbox 360 itself, the now mostly-broken Wireless Race Wheel… that's about over £1000 over six years. That's when I start to count up how much my set-up has cost me. Same goes for any of the other officially-licensed wheels made by third-parties, all of which cost more than the Speed Wheel and most still lack force feedback.Ībove: The MadCatz Force Feedback wheel is great but pricey At this stage in Xbox 360's life, dropping that much money on a peripheral that isn't guaranteed to work with next-gen would be madness. But the only one my local GameStation can get in costs £179.99. Maybe I should buy a Madcatz wheel - I used one at Gamescom and it was excellent. I look from my new purchase to my malfunctioning but essentially loveable Force Feedback wheel. And that's just a Wii Remote in a plastic shell, hardly masquerading as a serious option for racing fans. The Speed Wheel is essentially a heavier version of the Wii Wheel that comes with Mario Kart Wii.

xbox 360 wireless speed wheel problems xbox 360 wireless speed wheel problems

Surely Kinect should be enough to allow casual gamers to wave their hands around in the air in make-believe steering wheel gestures. I find it very strange that the Speed Wheel even exists. But they're playing Kinect Joy Ride and look suitably perplexed for illustrative purposes I feel like I did when I played Kinect Joy Ride.Ībove: That's not me, it's Matt and Dave. But even though I'm getting around the track, I feel like a tool. In fairness, the analogue steering sensor is precise and responsive. Going from lock to lock requires ludicrous free-hand twisting of the device, unless you change the advanced control settings, which allows for small movements to turn the car.

xbox 360 wireless speed wheel problems

Gone is my lovely force feedback and pedals, replaced with flickering green lights on the top of the Speed Wheel. I tentatively load up F1 2011, and it's heart-breaking. But why not add in paddle shift levers too? For that matter, why not bung in some wireless pedals? Even digital 'go' and 'stop' buttons to place under your feet like that awful old Mega Drive pedal set would be better than nothing. Missing functionality aside, I actually quite like the analogue acceleration and braking triggers for your index fingers to squeeze, as they're solid and responsive, with plenty of play for gradual feeding in of power. Imagine not being able to reload at will in CoD - it's like that. In fairness, the official Xbox site does warn you that the wheel "Does not contain shoulder buttons which may limit functionality in some games", but I have to say, not being able to change gear in a racing game is a pretty big problem. The game won't let you reconfigure the buttons, so that's that.

xbox 360 wireless speed wheel problems

#Xbox 360 wireless speed wheel problems manual

I load up Sega Rally Online Arcade and discover it's impossible to play with manual gears because the device literally doesn't have LB/RB. Not to mention some constant gear grinding noises.Above: I know it's not meant to attach to your chin, it's just the camera perspective But no matter how I tried to tune my wheel setup in Forza 4 I'm still driving better with the controller or the keyboard. Have G290 with the clutch which I use to play Project Cars 2, Assetto Corsa, Dirt Rally and Wreckfest without any problems. But there were other events where I spent considerable time setting very poor times with the wheel, then tried with a controller and was immediately massively faster, around 10 seconds faster in one case. It varies a bit with car - there was a rivals event where I set a new PB with the wheel, beating my controller time, however I spent longer doing that with the wheel than I had with the controller. In both Forza Motorsport and Horizon I can drive better with the controller than the wheel, despite spending more time trying to get good with the wheel in Motorsport than I have in the other games I mentioned. I've used a wheel with F1 2017, Project Cars 2, and GT Sport, and with all those, I find the wheel lets me drive better than I can with the controller, and I can do so without spending much time getting used to the wheel, I've been quicker with a wheel in less than an hour in all three. I've given up trying to use a wheel with Forza. I dont know what wheel I'd even go with, but this thread is making me think none of them really work at all with FH4. Have there been any updates on this? I'm looking at getting a wheel for FH4 but so far everything I've seen here is really REALLY pushing my away from that idea.









Xbox 360 wireless speed wheel problems